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Superdistribution: Zune vs. eListeningPost

Sharing I'm  writing this from a jury assembly room in Los Angeles, listening to a Microsoft Zune - the only one in the room, I'm fairly sure. Why? Because Zunes are social creatures that look for each other automatically, and my Zune could not detect any other Zune turned on nearby. If you were in a jury assembly room with an MP3 player, believe me, you'd have it on.
Anyway, before coming to this hellhole do my civic duty, I went by my colleague Dawn Chmielewski's desk and did the Zune Wireless Sharing Thing. I zapped her two individual tracks and an entire playlist (16 songs) in the space of a couple of minutes; in exchange, she beamed me a copy of "Hot and Nasty" by Black Oak Arkansas. Schweeet! She does NOT know how to negotiate. Anyway, it was swift and brainlessly easy (which was key because neither of us read the owner's manual, as a matter of principle). But there are many other things that MSFT didn't get right with the Zune, from the loading process (it takes hours, and there's no obvious way to set priorities short of doing it all manually--an issue only if you have more than 30 GB worth of music, pictures and videos on your PC, but who doesn't?) to the Zune Marketplace (which neither of us could make work properly). So many shortcomings, in fact, that I was sorely disappointed in the thing.
Many of the foibles will certainly get fixed in version 2. A top priority for MSFT, though, should be fixing two mystifying things wrong with the sharing process, because that's the difference maker for this device in the near term. First, when someone beams you a song, you can't pass it on to anyone else unless you buy it. That means the viral distribution chain probably breaks after one pass. And second, every song that's beamed from one user to another gets locked down after three plays (in whole or in part) or three days. That's too draconian, and it should be eliminated altogether for anyone who subscribes to Zune's unlimited music service ($15 a month to load as many songs onto your PC and your Zune as you can stand). If a song is in the Zune catalog, subscribers should be able to play it as many times as they like, no matter how they receive it.
The folks at eListeningPost have a more interesting approach to sharing. Their Beta site launched today with more of a whimper than a bang, offering songs from only 20 (count 'em, twenty) unsigned artists. Still, that's enough to demonstrate the technology, which enables bands and labels to send full, temporary copies of songs to fans. After up to five plays, the recipient can either abandon the track or buy it directly from the label (or indie artist) -- no need to go to an online store and download it again. The user can also pass on copies of the song to their friends, who'll get the same deal: sharable tracks that can be played up to five times for free, then bought with a couple of clicks. And in a very nice touch, the friends don't have to register with anyone or download special software to play the tracks (assuming they have a PC with Windows Media Player or RealPlayer).
One of the possibilities touted by the company is letting consumers sign up for artist- or genre-based mailing lists, then sending samples to their In boxes every week. Fan clubs or labels could power a narrowly targeted service (pre-release tracks? rarities? music videos?), or aggregators could emerge to blast a full lineup of samples to people based on their tastes. The proceeds from the sales would go entirely to the label or artist, with eListeningPost making its money off of modest monthly fees that the act pays. Another possibility would be to ship ads with the songs and split the proceeds between the act and eListeningPost.
The company won't succeed without a lot more content, and so far the only major label on board is the smallest, EMI, which is still deciding which artists and tracks to make available. Still, the public's need to try before buying has been amply demonstrated, and the offer from eListeningPost (which was founded by a former general manager of Motown and a former RealNetworks executive) fits the bill pretty well. The main shortcoming is that the sample tracks can't move off of the computer that received them. No portability, in other words.
The folks at Techcrunch don't like the fact that eListeningPost's samples are wrapped in DRM. Personally, I think DRM is a fair trade-off for free music. One of its uses here, in fact, is kind of interesting: the DRM forces people to rate the tracks they receive after two listens in order to get three additional free plays. That feedback could be used to fine-tune the selection of songs that person receives.

The illustration is the cover art from Kristin Lems' book-and-tape combo "Sharing," courtesy of her website.

Comments
Cathleen

I'm all for wireless music sharing, but I'm not okay with the fact that, in order to participate in Zune wireless sharing, you have to buy their ugly mp3 player...an alternative is Mercora M...you can listen to your music and your friends music, AND it you can listen to it through your phone or your pocket pc...AND you can listen to mercora radio (which, by the way, is way more extensive than sirius or xm)...it just makes more sense than zune, and it's way cheaper...

Jon Healey

So harsh! Some people like the big, blocky look of the Zune. It's like dating a lineman.
As for Mercora, it's not exactly comparable. Zune's subscription service is on-demand access to a very big library of tunes; Mercora M is access to your own tunes or those of your friends. It's also limited to 10 high-end cellphones, some of which are less lovably homely than the Zune.
Your note reminds me, though, of another shortcoming of the Zune sharing thing that I neglected to mention: you can only send tracks, you can't browse through someone else's Zune and grab what you'd like to sample. That's quite an oversight. Or maybe it's not an oversight; maybe it's simply a reflection of how reluctant the major labels are to enable real sharing.

nameless

what happens if someone has an audio recording program (cool edit) and they just make a recording of my demo witch is ment to last for 5 plays... dont you think this could ultimately ruin the bussiness. an idea could be only to download the file in 8bit so its not the best quality....

Jon Healey

That's a possibility, but people who would record the track weren't likely to be music buyers, anyway. It's clear -- or, at least, it should be clear -- that using a streamripper to make a permanent copy of a trial version of a song violates the terms of the deal under which the music was made available. In short, it's cheating. Some folks have no compunction about that, but reducing the fidelity of the song wouldn't change their behavior. If they liked the song, they'd copy it through a peer-to-peer network. More likely, the effect would simply be to make the song less appealing to everyone, including folks who might have been inclined to buy it had they heard a higher-quality version of the track.

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Times editorial writer Jon Healey pens opinion pieces about a variety of business issues, and blogs about technologies that are changing the entertainment industry's business model.

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